OBJECTIVE
March all four of your units around the warfront and into your home bunker. First
commander to bring all four home wins the campaign.
ORDERS
- Roll a 6 to deploy a unit from your barracks — and roll again.
- Land on an enemy unit to destroy it. It respawns in its barracks.
- Bunkers (marked tiles) are safe ground — no kills there.
- You need an exact roll to reach the final bunker.
- Three sixes in a row and the turn is forfeit — command gets suspicious.
SUPPLY CRATES
Crates drop onto the road. Land on one to grab ordnance. Deploy ordnance from your
belt before you roll.